

Some aim lowest number of cycles, some target lowest number of building blocks etc. Especially when they focus on different aspects of "efficiency". It's incredible what people come up with. I love this game because you can see so many different solutions for same things.

Got the newsletter in my mail, checked the trailer and it looked amusing. I bought this game on release day on GOG. So hats off to the Grandmaster optimizers. There's an engineering/design quote that says, "Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away." by Antoine de Saint-Exupery. I just wanna say, "Y'all are some creative motherfuckers." GRAs?! WTF?! My style is straight forward.

I shied away from watching other player's videos until I completed that stage. Also routing the body out of the welding spot was tricky too. That's when I came up with a floating welder assembly that dropped when everything was in place. My proudest creation has to be Aerial Combat Shuttle because I got stuck in a 'how do I weld this thing situation. Made extensive use of the flip flop by /u/Jinmago.
Infinifactory and gate how to#
Then I needed an and gate and had no clue how to go about it. I played most of the way through the Overlord campaign without looking anything up. I wasn't sure I'd like the game but it sucks you in. Read a little history about Zachtronics starting the block game genre that spawned Minecraft. Bought it on PSN sale after it sat in my wish list for awhile.
